The Age of Personal Apps is Here

Build apps for you, tell people about them and maybe others will like them too. Haven't I heard this before?

The Age of Personal Apps is Here

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The Age of Personal Apps is Here

Build apps for you, tell people about them and maybe others will like them too. Haven't I heard this before?

Ewakened @kentf

It was a Tuesday night. I was in the basement clearing email in Apple Mail, and I pressed e.

Nothing happened.

I pressed it again. Still nothing. My hands had spent years in Superhuman and Gmail, and they didn't care which app was in front of them. They wanted e to archive. They wanted j and k to move. They wanted to hover over a message and archive it without reaching for the mouse.

So I built it, well Codex, Claude and I built it. But you knew that.

Personal apps

Superhuman is a great product. Gmail is a great product. They both have a ton of features I'm not touching here. Split inboxes, snippets, AI drafts, read statuses, the whole thing.

I didn't want any of that.

I wanted two things.

  1. Hover over a message and press e. Archived. No click.
  2. j and k to move through my inbox. Hold them and glide.

That's it. That's the whole wishlist. Everything else Apple Mail does fine.

Meet MailKeys

MailKeys is a tiny Mac app that sits in your menu bar and gives Apple Mail the shortcuts I couldn't live without.

An app with one customer

A year ago I never would have built this. Not because it's hard. Because the math didn't work. A weekend of my time, maybe more, for a feature that exactly one person on earth was asking for? No chance. I'd have grumbled, reached for the mouse and moved on.

Now the math is different and so is the mentality. Build things for you, give it away and see how people respond. Sounds familiar right?

So the question isn't "is there a market for this?" anymore. The question is "do I want it?"

1,000 true fans, again

In 2008 Kevin Kelly wrote 1,000 True Fans. The idea was simple. You don't need a million customers. You need a thousand people who will buy anything you make. That's a living.

If you haven't read it, you should. The new software renaissance will drive a lot of this. The key is not to filter yourself. Just go for it. Build it, ship it, tell people about it and then see what happens.

So my challenge to you, and to myself. What's the one thing that bugs you every single day that you've just accepted? The shortcut that isn't there. The button that's two clicks too deep.

Go build it. You're the first customer.

Be well.

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